Laura Corn's 101 Nights of Grrreat Romance

Laura Corn's 101 Nights of Grrreat Romance PDF

Author: Laura Corn

Publisher: Park Avenue Publishing California

Published: 1996

Total Pages: 430

ISBN-13: 9780962962820

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OVER ONE MILLION COPIES SOLD! Find out why, Read this! LAURA CORN’S 101 NIGHTS OF GRRREAT ROMANCE BETTER THAN A ROMANCE NOVEL. IT’S REAL ROMANCE. HERE’S WHAT’S WAITING INSIDE -- 101 ROMANTIC SEDUCTIONS! Once each week, you tear one from the book. So does your mate. Once each week you follow the recipe to seduce your lover... and so does your mate! But because they’re all secret -- sealed up inside these pages! -- each one is an incredible, delicious surprise when it happens. You’ll learn to be romantic by practicing romance. 101 KISSES! How many ways can you kiss your lover? Wait until you try The Suck-The-Mango Kiss -- The Secret Suspense Kiss -- The Sliiide Kiss -- The Something Wild Kiss and my personal favorite -- The Emergency Kiss -- 101 different ways to kiss your sweetheart! 101 PASSION COUPONS! Redeemable on the spot for instant hanky-panky! Hey, what good is a romance book if it doesn’t generate a little heat? 101 PEARLS OF WISDOM! Each page contains advice and insight from more than forty best-selling books, like Real Moments For Lovers -- Care Of The Soul -- The Seven Spiritual Laws Of Success -- How To Romance The Woman You Love The Way She Wants You To! -- Light His Fire -- 1001 Ways To Be Romantic -- Hot Monogamy -- Men Are From Mars, Women Are From Venus -- It’s an entire library of relationship books condensed into 101 chapters. EVERY WEEK you’ll pick a page and tear it from the book. EVERY WEEK you’ll read your secret recipe for romance. EVERY WEEK you’ll startle, amaze, and delight your lover with some highly romantic surprises. AND EVERY WEEK your lover will do the same for you! SO GO AHEAD, TEAR UP THIS BOOK...PLEASE!

Seeing Like a State

Seeing Like a State PDF

Author: James C. Scott

Publisher: Yale University Press

Published: 2020-03-17

Total Pages: 462

ISBN-13: 0300252986

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“One of the most profound and illuminating studies of this century to have been published in recent decades.”—John Gray, New York Times Book Review Hailed as “a magisterial critique of top-down social planning” by the New York Times, this essential work analyzes disasters from Russia to Tanzania to uncover why states so often fail—sometimes catastrophically—in grand efforts to engineer their society or their environment, and uncovers the conditions common to all such planning disasters. “Beautifully written, this book calls into sharp relief the nature of the world we now inhabit.”—New Yorker “A tour de force.”— Charles Tilly, Columbia University

Collins Scrabble Dictionary

Collins Scrabble Dictionary PDF

Author: Collins Dictionaries

Publisher: Collins

Published: 2015-09-10

Total Pages: 912

ISBN-13: 9780007589135

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An essential resource for all serious Scrabble players. This major new edition is fully updated to include all valid words between 2 and 9 letters in length from the latest official Scrabble wordlist, and allows players to settle disputes over the eligibility of words. This book includes all playable words of two to nine letters in length, in one easy-to-follow straight alphabetical list. The short definitions, given for every main word listed, have been updated for this new edition, and allow players to check meanings of words without having to consult a second dictionary. Collins Scrabble dictionaries are endorsed by Mattel and are an essential reference for all Scrabble players. SCRABBLE(tm) is a registered trademark of J. W. Spear & Sons Ltd., a subsidiary of Mattel, Inc.© 2016 Mattel, Inc. All Rights Reserved.

Poker For Dummies

Poker For Dummies PDF

Author: Richard D. Harroch

Publisher: John Wiley & Sons

Published: 2011-03-10

Total Pages: 349

ISBN-13: 1118053583

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Know when to hold 'em, know when to fold 'em Poker is America’s national card game, and its popularity continues to grow. Nationwide, you can find a game in progress everywhere. If you want to play, you can find poker games on replicas of 19th century riverboats or on Native American tribal lands. You can play poker at home with the family or online with opponents from around the world. Like bowling and billiards before it, poker has moved out from under the seedier side of its roots and is flowering in the sunshine. Maybe you’ve never played poker before and you don’t even know what a full house is. Poker For Dummies covers the basics. Or perhaps you've played for years, but you just don’t know how to win. This handy guide will help you walk away from the poker table with winnings, not lint, in your pockets. If you’re a poker expert, you still can benefit – some of the suggestions may surprise you, and you can certainly learn from the anecdotes from professional players like T.J. Cloutier and Stu Unger. Know what it takes to start winning hand after hand by exploring strategy; getting to know antes and betting structure; knowing your opponents, and understanding the odds. Poker For Dummies also covers the following topics and more: Poker games such as Seven-Card Stud, Omaha, and Texas Hold'em Setting up a game at home Playing in a casino: Do's and don'ts Improving your play with Internet and video poker Deciphering poker sayings and slang Ten ways to read your opponent's body language Playing in poker tournaments Money management and recordkeeping Knowing when and how to bluff Poker looks like such a simple game. Anyone, it seems, can play it well – but that's far from the truth. Learning the rules can be quick work, but becoming a winning player takes considerably longer. Still, anyone willing to make the effort can become a good player. You can succeed in poker the way you succeed in life: by facing it squarely, getting up earlier than the next person, and working harder and smarter than the competition. Foreword by Chris Moneymaker, 2003 World Series of Poker Champion.

Word Freak

Word Freak PDF

Author: Stefan Fatsis

Publisher: HMH

Published: 2001-07-07

Total Pages: 427

ISBN-13: 0547524315

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This “marvelously absorbing” book is “a walk on the wild side of words and ventures into the zone where language and mathematics intersect” (San Jose Mercury News). A former Wall Street Journal reporter and NPR regular, Stefan Fatsis recounts his remarkable rise through the ranks of elite Scrabble players while exploring the game’s strange, potent hold over them—and him. At least thirty million American homes have a Scrabble set—but the game’s most talented competitors inhabit a sphere far removed from the masses of “living room players.” Theirs is a surprisingly diverse subculture whose stars include a vitamin-popping standup comic; a former bank teller whose intestinal troubles earned him the nickname “G.I. Joel”; a burly, unemployed African American from Baltimore’s inner city; the three-time national champion who plays according to Zen principles; and the author himself, who over the course of the book is transformed from a curious reporter to a confirmed Scrabble nut. Fatsis begins by haunting the gritty corner of a Greenwich Village park where pickup Scrabble games can be found whenever weather permits. His curiosity soon morphs into compulsion, as he sets about memorizing thousands of obscure words and fills his evenings with solo Scrabble played on his living room floor. Before long he finds himself at tournaments, socializing—and competing—with Scrabble’s elite. But this book is about more than hardcore Scrabblers, for the game yields insights into realms as disparate as linguistics, psychology, and mathematics. Word Freak extends its reach even farther, pondering the light Scrabble throws on such notions as brilliance, memory, competition, failure, and hope. It is a geography of obsession that celebrates the uncanny powers locked in all of us, “a can’t-put-it-down narrative that dances between memoir and reportage” (Los Angeles Times). “Funny, thoughtful, character-rich, unchallengeably winning writing.” —The Atlantic Monthly This edition includes a new afterword by the author.

White Cat

White Cat PDF

Author: Holly Black

Publisher: Gallery / Saga Press

Published: 2015-09-29

Total Pages: 368

ISBN-13: 1481444530

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The first installment in The Curse Workers series from New York Times bestselling author Holly Black: “Urban fantasy, con story—whatever you call it, read it” (Kirkus Reviews, starred review). Cassel comes from a family of con artists and grifters, all of them curse workers but him. On top of that, Cassel is plagued by guilt that he killed his best friend, Lila, years ago. When Cassel begins to have strange dreams about a white cat and people around him are losing their memories, he starts to wonder what really happened to Lila, and what that means about his actions. In Cassel’s search for answers about Lila and himself, he realizes that his brothers have been conning him for years, and that the final piece in their quest for power is about to fall into place. Cassel has other ideas. He’s going to create an even more elaborate trap and, with Lila’s help, con a bunch of magic using conmen. This “beautifully realized dark fantasy...with prose that moves from stark simplicity to almost surreal intensity in a moment” (Publishers Weekly, starred review) is rife with the unexpected. “Readers will be hooked” (Booklist) on White Cat.

Play to Learn

Play to Learn PDF

Author: Sharon Boller

Publisher: Association for Talent Development

Published: 2017-03-03

Total Pages: 186

ISBN-13: 1562867725

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When trainers use games, learners win big. As a trainer interested in game design, you know that games are more effective than lectures. You've seen firsthand how immersive games hold learners' interest, helping them explore new skills and experience different points of view. But how do you become the Milton Bradley of learning games? Play to Learn is here to help. This book bridges the gap between instructional design and game design; it's written to grow your game literacy and strengthen crucial game design skills. Experts Sharon Boller and Karl Kapp share real examples of in-person and online games, and offer an online game for you to try as you read. They walk you through evaluating entertainment and learning games, so you can apply the best to your own designs. Play to Learn will also show you how to: Link game design to your business needs and learning objectives. Test your prototype and refine your design. Deploy your game to motivated and excited learners. So don't just play around. Think big, design well, and use Play to Learn as your guide.