Learn to Code Practice Book 4 Second Edition

Learn to Code Practice Book 4 Second Edition PDF

Author: Claire Lotriet

Publisher:

Published: 2019-11-29

Total Pages: 56

ISBN-13: 9781510485440

DOWNLOAD EBOOK →

Consolidate coding skills and knowledge with engaging practice books for ages 7-11 containing easy-to-follow activities and projects, supported by accompanying teacher's notes. - Save time with 12 step-by-step activities per book across a range of applications, covering key requirements of the computing curriculum. - Embed and practice coding skills with creative activities and manageable pupil led projects suitable for use as standalone practice books, or to consolidate knowledge from Switched on Computing. - Stretch and challenge more able pupils with open ended activities - Teach lessons of the highest quality whatever your expertise with comprehensive teacher's notes. Book 4 for ages 10-11 covers MakeCode, App Inventor and Python.

Model Rules of Professional Conduct

Model Rules of Professional Conduct PDF

Author: American Bar Association. House of Delegates

Publisher: American Bar Association

Published: 2007

Total Pages: 216

ISBN-13: 9781590318737

DOWNLOAD EBOOK →

The Model Rules of Professional Conduct provides an up-to-date resource for information on legal ethics. Federal, state and local courts in all jurisdictions look to the Rules for guidance in solving lawyer malpractice cases, disciplinary actions, disqualification issues, sanctions questions and much more. In this volume, black-letter Rules of Professional Conduct are followed by numbered Comments that explain each Rule's purpose and provide suggestions for its practical application. The Rules will help you identify proper conduct in a variety of given situations, review those instances where discretionary action is possible, and define the nature of the relationship between you and your clients, colleagues and the courts.

Exploratory Programming for the Arts and Humanities

Exploratory Programming for the Arts and Humanities PDF

Author: Nick Montfort

Publisher: MIT Press

Published: 2016-04-08

Total Pages: 329

ISBN-13: 0262331985

DOWNLOAD EBOOK →

A book for anyone who wants to learn programming to explore and create, with exercises and projects to help the reader learn by doing. This book introduces programming to readers with a background in the arts and humanities; there are no prerequisites, and no knowledge of computation is assumed. In it, Nick Montfort reveals programming to be not merely a technical exercise within given constraints but a tool for sketching, brainstorming, and inquiring about important topics. He emphasizes programming's exploratory potential—its facility to create new kinds of artworks and to probe data for new ideas. The book is designed to be read alongside the computer, allowing readers to program while making their way through the chapters. It offers practical exercises in writing and modifying code, beginning on a small scale and increasing in substance. In some cases, a specification is given for a program, but the core activities are a series of “free projects,” intentionally underspecified exercises that leave room for readers to determine their own direction and write different sorts of programs. Throughout the book, Montfort also considers how computation and programming are culturally situated—how programming relates to the methods and questions of the arts and humanities. The book uses Python and Processing, both of which are free software, as the primary programming languages.

Learning Python

Learning Python PDF

Author: Mark Lutz

Publisher: "O'Reilly Media, Inc."

Published: 2007-10-22

Total Pages: 749

ISBN-13: 0596554494

DOWNLOAD EBOOK →

Portable, powerful, and a breeze to use, Python is ideal for both standalone programs and scripting applications. With this hands-on book, you can master the fundamentals of the core Python language quickly and efficiently, whether you're new to programming or just new to Python. Once you finish, you will know enough about the language to use it in any application domain you choose. Learning Python is based on material from author Mark Lutz's popular training courses, which he's taught over the past decade. Each chapter is a self-contained lesson that helps you thoroughly understand a key component of Python before you continue. Along with plenty of annotated examples, illustrations, and chapter summaries, every chapter also contains Brain Builder, a unique section with practical exercises and review quizzes that let you practice new skills and test your understanding as you go. This book covers: Types and Operations -- Python's major built-in object types in depth: numbers, lists, dictionaries, and more Statements and Syntax -- the code you type to create and process objects in Python, along with Python's general syntax model Functions -- Python's basic procedural tool for structuring and reusing code Modules -- packages of statements, functions, and other tools organized into larger components Classes and OOP -- Python's optional object-oriented programming tool for structuring code for customization and reuse Exceptions and Tools -- exception handling model and statements, plus a look at development tools for writing larger programs Learning Python gives you a deep and complete understanding of the language that will help you comprehend any application-level examples of Python that you later encounter. If you're ready to discover what Google and YouTube see in Python, this book is the best way to get started.

MATLAB Programming for Biomedical Engineers and Scientists

MATLAB Programming for Biomedical Engineers and Scientists PDF

Author: Andrew P. King

Publisher: Academic Press

Published: 2022-05-24

Total Pages: 466

ISBN-13: 0323984576

DOWNLOAD EBOOK →

MATLAB Programming for Biomedical Engineers and Scientists, Second Edition provides an easy-to-learn introduction to the fundamentals of computer programming in MATLAB. The book explains the principles of good programming practice, while also demonstrating how to write efficient and robust code that analyzes and visualizes biomedical data. Aimed at the biomedical engineering student, biomedical scientist and medical researcher with little or no computer programming experience, this is an excellent resource for learning the principles and practice of computer programming using MATLAB. The book enables the reader to analyze problems and apply structured design methods to produce elegant, efficient and well-structured program designs, implement a structured program design in MATLAB, write code that makes good use of MATLAB programming features, including control structures, functions and advanced data types, and much more. Presents many real-world biomedical problems and data, showing the practical application of programming concepts Contains two whole chapters dedicated to the practicalities of designing and implementing more complex programs Provides an accompanying website with freely available data and source code for the practical code examples, activities and exercises in the book Includes new chapters on machine learning, engineering mathematics, and expanded coverage of data types

Code Complete, 2nd Edition

Code Complete, 2nd Edition PDF

Author: Steve Mcconnell

Publisher:

Published:

Total Pages: 952

ISBN-13: 9789350041246

DOWNLOAD EBOOK →

Widely considered one of the best practical guides to programming, Steve McConnell s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices-and hundreds of new code samples-illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking-and help you build the highest quality code.

R for Data Science

R for Data Science PDF

Author: Hadley Wickham

Publisher: "O'Reilly Media, Inc."

Published: 2016-12-12

Total Pages: 521

ISBN-13: 1491910364

DOWNLOAD EBOOK →

Learn how to use R to turn raw data into insight, knowledge, and understanding. This book introduces you to R, RStudio, and the tidyverse, a collection of R packages designed to work together to make data science fast, fluent, and fun. Suitable for readers with no previous programming experience, R for Data Science is designed to get you doing data science as quickly as possible. Authors Hadley Wickham and Garrett Grolemund guide you through the steps of importing, wrangling, exploring, and modeling your data and communicating the results. You'll get a complete, big-picture understanding of the data science cycle, along with basic tools you need to manage the details. Each section of the book is paired with exercises to help you practice what you've learned along the way. You'll learn how to: Wrangle—transform your datasets into a form convenient for analysis Program—learn powerful R tools for solving data problems with greater clarity and ease Explore—examine your data, generate hypotheses, and quickly test them Model—provide a low-dimensional summary that captures true "signals" in your dataset Communicate—learn R Markdown for integrating prose, code, and results

Coding for Beginners in easy steps, 2nd edition

Coding for Beginners in easy steps, 2nd edition PDF

Author: Mike McGrath

Publisher: In Easy Steps Limited

Published: 2022-06-27

Total Pages: 358

ISBN-13: 1840789867

DOWNLOAD EBOOK →

Coding for Beginners in easy steps, 2nd edition will appeal to anyone, of any age, who wants to begin coding computer programs. Use this guide to help you quickly create a programming environment on your computer, then, in easy steps, learn how to: · Write Python code to create your programs · Store information in data structures · Control program flow using control structures · Create re-usable blocks of program code · Code powerful algorithms and classes for Object Oriented Programming (OOP) All features are illustrated using the Python language color-coding convention, and all code is available to download free – making it even easier! Includes comparison examples in C, C++ and Java to give you a rounded view of computer coding. Ideal for newcomers to programming, including youngsters needing to learn coding for the school curriculum – all in easy steps! Table of Contents 1. Getting Started 2. Saving Data 3. Performing Operations 4. Making Lists 5. Controlling Blocks 6. Creating Functions 7. Sorting Algorithms 8. Importing Libraries 9. Managing Text 10. Programming Objects 11. Building Interfaces 12. Developing Apps 13. Transferring Skills

Coding For Kids

Coding For Kids PDF

Author: Zafer Demirkol

Publisher: Pusula

Published:

Total Pages: 169

ISBN-13: 6052359579

DOWNLOAD EBOOK →

An easy way to teach kids programming with guidance of teachers and parents. Our children carry far more immense mental abilities than we think. Just to reveal and explore them, we need to know the tools and methodologies. "I had been observing some inspiring attempts that are aiming to teach programming to children. However the thought of “I am a father and why doesn’t my son learn programming?” endorsed my soul. Initially, I would think that it was early for him. But on what circumstances? We are discussing the children who catch tens of movements in the games and make decisions (I have to admit I cannot do that) in split of a second over a TabletPC in their hands. It wasn’t early for him, it was late indeed. My child could have started learning programming because they had that mental capability. The missing piece in the puzzle is to introduce the appropriate tools with them. First of all, call it as programming, coding or whatever, it is one of the best application methods of mathematics. Just like application of real life. It is the life itself. Whether you like or not, math is a part of your life. Even the sentence of “Can I buy a kilogram of apple?” includes math. Programming is a way of application of math and it is one of the best ones. Because, it includes, problem solving, thinking with multi-dimensions, observing and testing results, getting excited and loving your creation, being proud once you complete; devoting for better, organizing your work, putting your best for your best… In a nutshell it includes many things among life. In other words, just like maths, programming is also an essential part of the life. While we are making a plan for a vacation, we are making a program and utilizing programming algorithms for our journey. While we are organizing a wedding event, we would be using a programming algorithm set. During studying to an exam, we are using a likely approach for programming; just like the moments of planning a meeting with a friend, driving the marketing for a product and within all the planning of a meal; and we apply those approaches to our life. The lack we don’t do is to convert those approaches into programming. If we plan well, we enjoy a beautiful vacation, a happy wedding, a good get-together with a friend, we achieve highs sales with a good marketing plan, a successful exam result. That is what programming is. Programming defines how we manage our life. It is a part of our daily life. Whether we like it or not. Even if we are not making professional coding (programming), we are making programming in our professions and think like a programmer. If you are a good programmer, your program consumes less resource and you become successful in what your business. In a nutshell, programming is not an optional occurrence, in life it is the life itself. We all make programming but we create their codes differently. The biggest achievement in teaching children about how programming is done, is to enable them figure those type of life skills and background with fun and swiftness. Pushing aside all the coding techniques, contemplating over the programming and solution ways for the programming is a practice of programming and we benefit from it in every part of the life. The rest is the technicality to convert them into codes. There are so many programming languages to do that and all we have to do is to learn the syntax. Thinking all the possibilities and alternates and figuring out the most efficient is a practice of life just like in programming. I decided to channel my 30 year know-how and expertise into teaching children how to program. For that objective “Where shall we start?”, “How can we make it lovable?”, “What tools should we use to teach and practice the programming?” “How old should we make it start?” “What is the best methodology?” I chased the answers of questions like the ones above. While experimenting on that, my son helped me a lot. I noticed his approach and comments. I observed the other children’s approach. With an honest wish to motivate and help all the children, teachers and parents… 1. Computers 2. A Brief Overview to Blockly Platform 3. A Brief Overview to Scratch Platform 4. Algorithms 5. Loops 6. Conditional Clauses 7. Functions and Procedures 8. Creating Shapes and Graphics 9. Variables 10. Lists and Arrays 11. Objects – Object Oriented Programming

Functional Programming in C#, Second Edition

Functional Programming in C#, Second Edition PDF

Author: Enrico Buonanno

Publisher: Simon and Schuster

Published: 2022-02-08

Total Pages: 446

ISBN-13: 1638350558

DOWNLOAD EBOOK →

Real world examples and practical techniques for functional programming in C# without the jargon and theory. In Functional Programming in C#, Second Edition you will learn how to: Use higher-order functions to reduce duplication and do more with less code Use pure functions to write code that is easy to test and optimize Write pleasant APIs that accurately describe your program's behavior Use dedicated types to handle nullability, system errors, and validation rules predictably and elegantly Write composable code without the overhead of an IoC container Functional Programming in C# has helped thousands of developers apply functional thinking to C# code. Its practical examples and spot-on treatment of FP concepts makes it the perfect guide for proficient C# programmers. This second edition is fully revised to cover new functional-inspired features in the most recent releases of C#, including tuples, async streams, pattern matching, and records. Each chapter is packed with awesome perspectives and epiphany moments on how functional programming can change the way you code. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Turbocharge your C# code. Good functional techniques will improve concurrency, state management, event handling, and maintainability of your software. This book gives you practical answers to why, how, and where to add functional programing into your C# coding practice. About the book Functional Programming in C#, Second Edition teaches functional thinking for real-world problems. It reviews the C# language features that allow you to program functionally and through many practical examples shows the power of function composition, data-driven programming, and immutable data structures. All code examples work with .NET 6 and C# 10. What's inside Higher-order functions reduce duplication and do more with less code Code based on pure functions is easy to test and optimize Write pleasant APIs that accurately describe your program’s behavior Write a Web API in a functional style Monadic composition with LINQ About the reader For intermediate C# programmers. About the author Enrico Buonanno studied Computer Science at Columbia University and has over 15 years of experience as a developer, architect, and trainer. Table of Contents PART 1 GETTING STARTED 1 Introducing functional programming 2 Thinking in functions 3 Why function purity matters PART 2 CORE TECHNIQUES 4 Designing function signatures and types 5 Modeling the possible absence of data 6 Patterns in functional programming 7 Designing programs with function composition PART 3 FUNCTIONAL DESIGNS 8 Functional error handling 9 Structuring an application with functions 10 Working effectively with multi-argument functions 11 Representing state and change 12 A short introduction to functional data structures 13 Event sourcing: A functional approach to persistence PART 4 ADVANCED TECHNIQUES 14 Lazy computations, continuations, and the beauty of monadic composition 15 Stateful programs and stateful computations 16 Working with asynchronous computations 17 Traversable and stacked monads 18 Data streams and the Reactive Extensions 19 An introduction to message-passing concurrency