Mathematical Games and Pastimes

Mathematical Games and Pastimes PDF

Author: A. P. Domoryad

Publisher: Elsevier

Published: 2014-05-17

Total Pages: 310

ISBN-13: 1483137821

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Mathematical Games and Pastimes focuses on numerical solutions to mathematical games and pastimes. The book first discusses the binary system of notation and the system of notation with the base three. Congruences, Pythagorean and Heronic triples, and arithmetical pastimes are explained. The text takes a look at the nature of numerical tricks. Guessing the results of operations with unknown numbers; determination of numbers thought of using three tables; and extraction of roots of multidigit numbers are explained. The selection also touches on rapid calculations, games with piles of objects, Meleda, solitaire, and Lucas’ game. Problems on determining ways to reach goals are also presented. Games that show the numerous ways to reach goals are discussed. The text also examines Euler squares, dominoes, and problems related to the chess board. Pastimes related to objects changing places are also highlighted. Topics include Lucas’ problem, Ruma, and Monge’s shuffle. The book is highly recommended for readers wanting to find solutions to mathematical games and pastimes.

Math Games

Math Games PDF

Author: Judith A. Muschla

Publisher: John Wiley & Sons

Published: 2011-02-08

Total Pages: 267

ISBN-13: 1118040872

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Math Games offers a dynamic collection of 180 reproducible activity sheets to stimulate and challenge your students in all areas of math - from whole numbers to data analysis - while emphasizing problem solving, critical thinking, and the use of technology for today's curriculum! Each of the book's activities can help you teach students in grades 6 through 12 how to think with numbers, recognize relationships, and make connections between mathematical concepts. You pick the activity appropriate for their needs . . . encourage the use of a calculator . . . or provide further challenges with activities that have multiple answers. Designed to be user friendly, all of the ready-to-use activities are organized into seven convenient sections and printed in a lay-flat format for ease of photocopying as many times as needed.

Teaching Mathematics Through Games

Teaching Mathematics Through Games PDF

Author: Mindy Capaldi

Publisher: American Mathematical Soc.

Published: 2021-05-18

Total Pages: 160

ISBN-13: 1470462842

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Active engagement is the key to learning. You want your students doing something that stimulates them to ask questions and creates a need to know. Teaching Mathematics Through Games presents a variety of classroom-tested exercises and activities that provoke the active learning and curiosity that you hope to promote. These games run the gamut from well-known favorites like SET and Settlers of Catan to original games involving simulating structural inequality in New York or playing Battleship with functions. The book contains activities suitable for a wide variety of college mathematics courses, including general education courses, math for elementary education, probability, calculus, linear algebra, history of math, and proof-based mathematics. Some chapter activities are short term, such as a drop-in lesson for a day, and some are longer, including semester-long projects. All have been tested, refined, and include extensive implementation notes.

Hands-On Math!

Hands-On Math! PDF

Author: Frances McBroom Thompson

Publisher: Jossey-Bass

Published: 1994-05-10

Total Pages: 564

ISBN-13:

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This comprehensive resource addresses 93 basic math concepts and skills and promotes students' understanding of math by encouraging them to apply math concepts to their own lives. Over 275 games and activities are included.

Math Games Lab for Kids

Math Games Lab for Kids PDF

Author: Rebecca Rapoport

Publisher: Quarry Books

Published: 2017-01-01

Total Pages: 144

ISBN-13: 1631593412

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Math is the foundation of all sciences and key to understanding the world around us. Math Games Lab for Kids shares more than 50 hands-on activities that make learning about math fun by drawing and building shapes, solving puzzles, and playing games. Have fun: exploring geometry and topology by making prisms, antiprisms, Platonic solids, and Möbius strips. building logic skills by playing and strategizing through tangrams, toothpick puzzles, and the game of Nim. drawing and charting graphs to learn the language of connections. discovering how to color maps like a mathematician by using the fewest colors possible. creating mind bending fractals with straight lines and repeat shapes. Everything you need to complete the activities can be found in the book or around the house. Learn to think like a mathematician—see how much you'll discover! The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, energy, and even how to create your own circus—all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids.

Jumpstart! Maths

Jumpstart! Maths PDF

Author: John Taylor

Publisher: Routledge

Published: 2014-06-05

Total Pages: 104

ISBN-13: 1317658329

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To celebrate the return of the title "Mathematics" to the National Curriculum, Jumpstart! Maths is a completely updated, revised and re-named edition of ‘Jumpstart Numeracy’ reorganised to reflect the new 2014 curriculum and programmes of study. Jumpstart! Maths presents a collection of simple to use, multi-sensory games and activities will jumpstart students’ understanding of mathematics in action. If you are one of the thousands of teachers looking for a range of practical and fun ideas to teach maths engagingly, then this is also the perfect book for you. Specifically written to help teachers work within the guidelines of the new curriculum, activities in the book will help pupils to explore and learn maths in an atmosphere of fun, mutual support and tolerance. Many activities make use of a computer and interactive whiteboard. Activities include:- brain bending quizzes to get pupils thinking oral games – warm up pupils’ mathematical vocabulary differentiated games and quizzes activities for interactive whiteboards, flipcharts and PCs ICT handy hints additional problem solving games Areas covered include, addition and subtraction, multiplication and division, fractions, ratio and proportion, algebra, measurement, geometry and statistics. There is an emphasis on problem solving throughout. Jumpstart Maths will celebrate the joy of learning mathematics and become a vital resource for all classroom teachers from Key stage 1 through to 3.